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Arcane Daggers

Grade 2 Conjuration


Casting Time: 1 Main action
Range: 10ft.
Components: {V}
Duration: 1 minute
Spirit: 9

You choose an unoccupied space within range. A number of arcane daggers appear there. Choose a location within 60ft. of the daggers that you can see. All creatures that are in a straight line between the two points must make a Reflex save against your INT CL. On a failure, they take 1 D10 + your Magicka Force damage.
On your subsequent turns, you can use your Quick Action, to choose a new point for the daggers to move to.