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Heavy Tremors

Grade 2 Transmutation


* Spell upgrade <N>Control Element (Earth)
Casting Time: 1 Main action
Range: 20ft. (aura)
Components: {S}
Duration: Instantaneous
Spirit: 8

You slam your hands on the ground and create tremors in the radius. Any creature in that radius must make a Reflex save against your WIS CL. On a failure, they fall Prone and take 2 D10 Bludgeoning damage. The area is now difficult terrain as it is now filled with cracks and jagged rocks.
Objects and structures automatically fail and take 4 D10 Bludgeoning damage.